﻿using UnityEngine;
using System.Collections;
using COC.Character;
public class ScriptEnemy : BaseBehaviourSupport {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void FixedUpdate () {
	
	}

	void OnTriggerEnter(Collider other){
		//print(other.name);
	}
}
